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1968/71 Not Played 3M ACQUIRE Game W/Lloyd's Rules & Wild Tile


Lloyd Game Template
                                           The Fantastic Game of ACQUIRE
1976 ACQUIRE Not Played
This listing is for a 1968/71 3M Edition, not played, game of ACQUIRE. This game includes:
Game Board
108 Plastic Game Tiles
7 Plastic Hotel Tiles
25 Ea. Stock Certificates
Play Money
6 Information Cards
1 Enlarged Information Card
Lloyd's Rules of ACQUIRE
Wild Tile Kit

 All stocks and money are in not played condition. Outer box has very minimal shelf wear. Inner box also has minimal shelf wear and is in excellent condition. Enlarged Information Card

 Included with this game is an enlarged information card. This larger information card allows for easier readability to determine hotel values during the course of the game and payout amounts for mergers and the end of the game. The enlarged information card is printed on yellow card stock for maximum durability and readability.

Plastic Wild Tile KitAlso included is a Wild Tile Kit. This kit fits the 3M and Avalon Hill plastic tile games (1962, 1966, 1968, 1971, 1976, and the Gray Box Editions) This kit allows each player to start with a blank tile that can be played anytime during the game when it is their turn. The Wild Tile Kit includes six (6) blank tiles and an instruction booklet. The instruction booklet is printed on yellow card stock for maximum durability and readability. Adding to the Wild Tile Kit are Lloyd's Rules of ACQUIRE. These rules were designed to help eliminate the one-sided games that can occur frequently during ACQUIRE game play.

Lloyd's Rules of ACQUIRE

Lloyd's Rules of ACQUIREACQUIRE is a fantastic game and a huge tribute to the intellect of Sid Sackson. Yet after my first experience with the game I felt the rules needed some adjustments to increase the ability of the game to attract new players. I wanted the game to have a broader appeal to more of my friends. The more friends I could get to enjoy the game, the more chances I had to play the game. I accomplished this by creating a way for players to stay involved in the game even if they didn't have any money. I also crated a level playing field for obtaining stock while at the same time increasing the strategic maneuvering of stock purchasing.

Lloyd's Rules of ACQUIRE allows trading of stock when a player is out of money. The player can get rid of stocks that do not help within their portfolio. It allows these players to try and maintain majorities in the companies that are most important to them. It also allows the ability for a player to invest on every turn to potentially increase the value of their portfolio without the fear of being "stuck" with those purchases when they are ultimately out of money.

Lloyd's Rules of ACQUIRE eliminates the 2-for-1 trade rule when companies merge. In the corporate world of hostile takeovers, it is veryLloyd's Rules Inside seldom that the conquering company offers the shareholders of the vanquished company a cut-rate bargain for the stocks of the conquering company. The 2-for-1 trade creates the possibility for a person who holds majority in the conquering company to lose that majority to numerous shareholders because they decided to sacrifice their small company. It also decreases the strategy level of obtaining majorities and skews the game into more of a factor of luck and not skill. In Lloyd's Rules of ACQUIRE the players of the vanquished company are given payout for their companies and their shares and they can invest that money wherever they chose when it is their proper turn.

Lloyd's Rules of ACQUIRE are printed into a convenient 10-page booklet that is printed on yellow card stock for long lasting durability and it fits neatly into the original versions of this timeless classic. This booklet can be used to replace old, worn, or lost rules as they conveniently have the original rules of ACQUIRE fully printed with Lloyd's changes to the rules printed in red.

This 10-page booklet also includes a Stock Price Extension chart. This chart helps when figuring out payouts at times of mergers and at the end of the game. This chart helps eliminate the need for a calculator or a math professor. Lloyd's Rules of ACQUIRE can be used in all editions of ACQUIRE from 1962-2008. The can also be used in the international editions of ACQUIRE.


  • Shipping Weight: 3lbs

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