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Special Powers & Plastic Tile Wild Tile Kit for 1962-95 ACQUIRE

$17.88

Two Variation Kits that allow hours and hours of ever changing fun in your ACQUIRE experience. Use them separate or together.
     ACQUIRE Game Plastic Tile Wild Tile, Special Powers Variants, & 1963 World Map
Conversion Kit


 This Wild Tile Kit fits the 3M and Avalon Hill plastic tile games (1962, 1966, 1968, 1971, 1976, and the Gray Box Editions) This kit allows each player to start with a blank tile that can be played anytime during the game when it is their turn. The Wild Tile Kit includes six (6) blank tiles and an instructiPlastic Wild Tile Kiton booklet. The instruction booklet is printed on yellow card stock for maximum durability and readability.
 
This listing also includes a Special Powers Variants Kit
that fits any ACQUIRE game. There are five different Special Powers Variants that can be used by each player during game play. These variants include drawing more tiles, purchasing extra stock, trading stock, playing extra tiles, and obtaining free stocks. Special Powers Variants Kit

Special Powers Variants were first introduced in ACQUIRE 1993 produced by Schmidt Spiel of Germany and then late in Avalon Hill's 1995 edition of ACQUIRE. These two editions were the only two edition of ACQUIRE to use these variants. These variants were introduced to help level the playing field of the game of ACQUIRE and are an interesting twist to an old favorite.

Adding to these kits are Lloyd's Rules of ACQUIRE. These rules were designed to help eliminate the one-sided games that can occur frequently during ACQUIRE game play.

Lloyd's Rules of ACQUIRE

Lloyd's Rules of ACQUIREACQUIRE is a fantastic game and a huge tribute to the intellect of Sid Sackson. Yet after my first experience with the game I felt the rules needed some adjustments to increase the ability of the game to attract new players. I wanted the game to have a broader appeal to more of my friends. The more friends I could get to enjoy the game, the more chances I had to play the game. I accomplished this by creating a way for players to stay involved in the game even if they didn't have any money. I also crated a level playing field for obtaining stock while at the same time increasing the strategic maneuvering of stock purchasing.

Lloyd's Rules of ACQUIRE allows trading of stock when a player is out of money. The player can get rid of stocks that do not help within their portfolio. It allows these players to try and maintain majorities in the companies that are most important to them. It also allows the ability for a player to invest on every turn to potentially increase the value of their portfolio without the fear of being "stuck" with those purchases when they are ultimately out of money.

Lloyd's Rules of ACQUIRE eliminates the 2-for-1 trade rule when companies merge. In the corporate world of hostile takeovers, it is veryLloyd's Rules Inside seldom that the conquering company offers the shareholders of the vanquished company a cut-rate bargain for the stocks of the conquering company. The 2-for-1 trade creates the possibility for a person who holds majority in the conquering company to lose that majority to numerous shareholders because they decided to sacrifice their small company. It also decreases the strategy level of obtaining majorities and skews the game into more of a factor of luck and not skill. In Lloyd's Rules of ACQUIRE the players of the vanquished company are given payout for their companies and their shares and they can invest that money wherever they chose when it is their proper turn.

Lloyd's Rules of ACQUIRE are printed into a convenient 10-page booklet that is printed on yellow card stock for long lasting durability and it fits neatly into the original versions of this timeless classic. This booklet can be used to replace old, worn, or lost rules as they conveniently have the original rules of ACQUIRE fully printed with Lloyd's changes to the rules printed in red.

This 10-page booklet also includes a Stock Price Extension chart. This chart helps when figuring out payouts at times of mergers and at the end of the game. This chart helps eliminate the need for a calculator or a math professor. Lloyd's Rules of ACQUIRE can be used in all editions of ACQUIRE from 1962-2008. The can also be used in the international editions of ACQUIRE.

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  • Shipping Weight: 0.125lbs

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