The ACQUIRE 1963 World Map Conversion
Kit allows players to adapt their 1962 through 1995 versions of
ACQUIRE to the rules used in the 1963 original concept edition
of the game of ACQUIRE.
The original edition of ACQUIRE used varying amounts of stocks
and the ACQUIRE 1963 World Map Conversion Kit will allow players
to use that same concept to play with the following stock
The ACQUIRE 1963 World Map Conversion Kit consists of the
following items to allow you to convert your 1962 through 1995
version of ACQUIRE:
- (22) Imperial Stock Certificates
- (24) Continental Stock Certificates
- (26) American Stock Certificates
- (29) Luxor Stock Certificates
- (31) Festival Stock Certificates
- (33) Tower Stock Certificates
- (35) Worldwide Stock Certificates
The ACQUIRE 1963 World Map Conversion Kit allows a quantity of 60
stocks to be shuffled and randomly dealt out to the players before
the beginning of game play. The amount of each company stock to be
distributed is listed on the information cards. The rest of the
certificates are kept in the bank for purchase during the game.
Players can only buy one stock certificate per turn. All stocks
begin at the same price level.
- 1963 Style Instruction Booklet
- (6) 1963 Style Information Cards
- (1) American Stock Certificate
- (4) Luxor Stock Certificates
- (6) Festival Stock Certificates
- (8) Tower Stock Certificates
- (10) Worldwide Stock certificates
This concept allows mystery during the entire game as to the
holdings of all players. It is harder to establish strategy for
gaining majority when the available amounts vary and the knowledge
of other playersâ€™ holdings are unknown. The decision of choosing
a company when opening is predicated on the hand that is held from
the original dealing of stock.
Since players are only allowed to purchase one stock certificate
per turn, their money supply will usually last longer. Most
players never run out of money throughout the entire game. The
other benefit derived from the lower amount of stock purchases is
that the player's ability to make quicker decisions for purchases
is enhanced. Therefore, the rest of the players are not waiting as
long for other players to finish their turns.
Play your game of ACQUIRE in a manner that allows mystery and a
little bit of nostalgia. With the ACQUIRE 1963 World Map
Conversion Kit your ACQUIRE board game can go back in time to the
way it was first played 50 years ago.
Included with this 1963 World Map Conversion Kit are Lloyd's
Rules of ACQUIRE, which were designed to help eliminate the
one-sided games that can occur during game play.
Shipping of this product is free within the United States.
Shipping costs will be added to ship this product internationally.
Lloyd's Rules of ACQUIRE
ACQUIRE is a fantastic game, and a huge tribute to the intellect
of Sid Sackson. Yet, after my first experience with the
game, I felt that the rules needed some adjustments to increase
the ability of the game to attract new players.
I wanted the game to have a broader appeal to more of my
friends. The more friends I could get to enjoy the game,
the more chances I had to play the game. I accomplished
this by creating a way for players to stay involved in the game
even if the didn't have any money. I also created a level
playing field for obtaining stock while at the same time
increasing the strategic maneuvering of stock purchasing.
Lloyd's Rules of ACQUIRE allows trading of stock when a player
is out of money. The player can get rid of stocks that do
not help the player and trade them for stocks that are more
important within their portfolio. It allows these players
to try and maintain majorities in the companies that are most
important. It also allows the ability for players to
invest on every turn, to potentially increase their portfolio,
without the fear of being "stuck" with those purchases when they
are ultimately out of money.
Lloyd's Rules of ACQUIRE eliminates the 2- for-1 trade rule when
companies merge. In the corporate world of hostile
takeovers, is is very seldom that the conquering company offers
the shareholders of the vanquished company a cut-rate bargain
for the stocks of the conquering company.
The 2-for-1 trade creates the possibility for a person who holds
majority in a conquering company to lose that majority to
numerous shareholders because they decided to sacrifice their
small company. It decreases the strategy level of
obtaining majorities and skews the game into more of a factor of
luck. In Lloyd's Rules of ACQUIRE, the players of the
vanquished company are given payouts for their companies, and
their shares, and they can invest wherever they choose when it
is their turn.
Lloyd's Rules of ACQUIRE are printed into a convenient 10-page
booklet that is printed on yellow card stock for long lasting
durability and fits neatly into the original versions of this
timeless classic. This booklet can be used to replace old,
worn, or lost rules as they conveniently have the original rules
of ACQUIRE fully printed with Lloyd's changes to the rules
printed in red.
This 10-page booklet also includes a Stock Price Extension
chart. This chart helps when figuring payouts at times of
merger or at the end of the game. This chart helps
eliminate the need for a calculator or a math professor.
Lloyd's Rules of ACQUIRE can be used in all editions of ACQUIRE
from 1962-2008. They can also be used in the International
versions of ACQUIRE. They can be used with the Special
Powers Variants that were found in the 1993 Schmidt Spiel
edition and the 1995 Avalon Hill Edition. They can also be
used with the Wild Tile Variant and the 1963 World Map
If you are interested in additional information, visit the
Lloyd's Rules of ACQUIRE page on our main website.