ACQUIRE is a fantastic game, and a huge tribute
to the intellect of Sid Sackson. Yet, after my first experience with
the game, I felt that the rules needed some adjustments to increase the
ability of the game to attract new players.
Lloyd's Rules of ACQUIRE
I wanted the game to have a broader appeal to more of my friends.
The more friends I could get to enjoy the game, the more chances I had to
play the game. I accomplished this by creating a way for players to
stay involved in the game even if the didn't have any money. I also
created a level playing field for obtaining stock while at the same time
increasing the strategic maneuvering of stock purchasing.
Lloyd's Rules of ACQUIRE allows trading of stock when a player is out of
money. The player can get rid of stocks that do not help the player
and trade them for stocks that are more important within their portfolio.
It allows these players to try and maintain majorities in the companies
that are most important. It also allows the ability for players to
invest on every turn, to potentially increase their portfolio, without the
fear of being "stuck" with those purchases when they are ultimately out
Vintage ACQUIRE Games with
Lloyd's Rules of ACQUIRE
Lloyd's Rules of ACQUIRE eliminates the 2- for-1
trade rule when companies merge. In the corporate world of hostile
takeovers, is is very seldom that the conquering company offers the shareholders
of the vanquished company a cut-rate bargain for the stocks of the conquering
The 2-for-1 trade creates the possibility for a person who holds majority
in a conquering company to lose that majority to numerous shareholders because
they decided to sacrifice their small company. It decreases the strategy
level of obtaining majorities and skews the game into more of a factor of
luck. In Lloyd's Rules of ACQUIRE, the players of the vanquished company
are given payouts for their companies, and their shares, and they can invest
wherever they choose when it is their turn.
Lloyd's Rules of ACQUIRE are printed into a convenient 10-page booklet that
is printed on yellow card stock for long lasting durability and fits neatly
into the original versions of this timeless classic. This booklet
can be used to replace old, worn, or lost rules as they conveniently have
the original rules of ACQUIRE fully printed with Lloyd's changes to the
rules printed in red.
This 10-page booklet also includes a Stock Price Extension chart.
This chart helps when figuring payouts at times of merger or at the end
of the game. This chart helps eliminate the need for a calculator
or a math professor.
Lloyd's Rules of ACQUIRE can be used in all editions of ACQUIRE from 1962-2008.
They can also be used in the International versions of ACQUIRE. They
can be used with the Special Powers Variants that were found in the 1993
Schmidt Spiel edition and the 1995 Avalon Hill Edition. They can also
be used with the Wild Tile Variant and the 1963 World Map Conversion Kit.